Theme: Difference between revisions
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==Departmental Impact== | ==Departmental Impact== | ||
The theme primarily affects the [Design] team. | The theme primarily affects the [[Design]] team. | ||
[Video] programming is encouraged to work within theme as much as possible but is not limited by theme. | [[Video]] programming is encouraged to work within theme as much as possible but is not limited by theme. | ||
[Cosplay] may have theme related awards in the masquerade. | [[Cosplay]] may have theme related awards in the masquerade. | ||
All departments and staff are encouraged to do something theme related. | All departments and staff are encouraged to do something theme related. |
Revision as of 15:25, 27 February 2015
SNAFU Con Annual Themes
- 2010 We have a con!
- 2011 Cyberpunk
- 2012 IN SPACE!
- 2013 Apocalypse / Post Apocalypse
- 2014 Magic
- 2015 Mystery
Theme Choosing
Themes are chosen at the last meeting of the year before the con. This way we can announce the theme for the following year during closing ceremonies.
All staff may suggest themes for the following year and the suggestions are voted on by the staff present at the meeting. Generally, the staff may vote on as many themes as they want (with a limit of once per theme) until the theme choice is narrowed down to just a few, and then everyone has to vote on their final choice.
Themes are disqualified if the convention has ever used it, or if a nearby convention has used it in the last 10 years or will be using it in an upcoming year (to our knowledge). Additionally, since there is a local annual SteamPunk event, Steampunk is also disqualified as an option.
Possible Future Themes
- Horror
- Math
- Monsters
- Suits
- Under the Sea
Please feel free to add your suggestions to this list and we can use it as a jumping off point for next year's voting choices.
Known Disqualified Themes
- 80's (BLFC 2014)
- Celebration (Fanime)
- Distopia (BLFC 2015)
- Gothic Lolita (Fanime)
- Roaring 20's (BLFC 2013)
- Sports (Fanime)
- Steampunk (Local annual event)
Additionally, any theme we have had is disqualified.
Departmental Impact
The theme primarily affects the Design team.
Video programming is encouraged to work within theme as much as possible but is not limited by theme.
Cosplay may have theme related awards in the masquerade.
All departments and staff are encouraged to do something theme related.