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== 2024-06-22 ==
== Staff Meeting Summary 2024-06-22 ==


=== Convention Updates ===
=== Convention Updates ===
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** Encouragement for effective communication and collaboration.
** Encouragement for effective communication and collaboration.
** Importance of being proactive in managing tasks and responsibilities.
** Importance of being proactive in managing tasks and responsibilities.
== Staff Meeting Summary 2024-07-14 ==
=== Welcome and Introduction ===
* The meeting was initiated to discuss updates and plans for SNAFU Con, emphasizing the importance of recruiting more staff.
=== Website and Marketing Updates ===
* The website is nearly ready for directing traffic, with social media updates to follow soon.
* Business card-sized flyers are ready, and 4x6 flyers are being prepared for distribution.
* Marketing efforts are expected to kick off in August. Flyers and posters will be distributed at local nerdy businesses.
* Posters will be available closer to the event, no later than the con book release.
=== Upcoming Conventions and Events ===
* A list of upcoming conventions and events was provided to schedule possible promotional efforts:
** August 16-18: GalaxyCon San Jose
** August 17-18: Con for a Cause (formerly Aerie-Con) in Reno
** August 30-Sept 1: SacAnime
** September 7-10: Kaboom Con in Carson City
** October 14-17: BLFC at GSR
** October 26-27: YumeConUSA in San Jose
** November 2-3: Reno Toy Con at GSR
* Additional local events and new shops were suggested as potential flyer distribution points.
** Kobold’s Keep in Reno
** New shop in Sparks called "The Coffer"
** Warhammer store at Summit
* Cosplay meetups and other geek clubs were identified as good opportunities for promotion.
** Local libraries often have anime and gaming clubs that could be reached out to for promotion.
** South Reno Library, which has regular Pokémon days for kids.
** Cosplay for Kindness, a group that runs various events in town and was suggested for potential collaboration.
=== Staff Recruitment and Contracts ===
* Emphasis on the prompt signing of staff contracts to avoid last year's issues.
* Encouragement for staff to recruit friends and acquaintances to join the team.
* Discussion on the contract checking process using the existing HR system. (We have to actually make phone calls again to catch stragglers.)
=== Venue and Layout Plans ===
* The new convention layout at the Reno-Sparks Convention Center was discussed, including the need for large signs to guide attendees.
* We have all of C, D and E rooms.
* Initial maps were shared, highlighting the layout of C and D halls and the ballroom for vendors and artists.
* Focus on controlling badge points and managing the flow of attendees.
** We expect to need 5 badge controlled spots
=== Food and Concessions ===
* Concerns were raised about the availability of substantial food options at the venue.
** If you have a request for the concessions stand, send it to Tim.
** Coordination with Aramark for concessions and the possibility of vendors providing snacks were discussed.
=== Merchants and Artist Contracts ===
* Merchant and artist contracts are in progress and will be opened soon.
* A first-come, first-serve approach was proposed for artist alley applications.
* Emphasis on adhering to city deadlines for paperwork submission.
** City deadline is now 30 days before con instead of the 15 day deadline we used to have.
=== Partnering with Local Organizations ===
* Plans to reach out to local professors, science museums, and other educational organizations for panel presentations and partnerships.
* Contact with the Discovery Museum for potential collaboration was initiated.
=== General Meeting Logistics ===
* At least one future in-person meeting will be held at libraries to facilitate face-to-face interactions. Possibly more.
* Potential venues for these meetings include South Valleys Library and Sparks Library.
=== Miscellaneous ===
* Updates on social media graphics and preparations for the convention were shared.
* A press release will be drafted following the guidelines on the SNAFU Con wiki.
* Reminder to be cautious about staff burnout and to maintain a balanced workload.
== Staff Meeting Summary - In Person Meeting 2024-08-10 ==
=== General Meeting Logistics ===
* '''Meeting Issues:'''
** Attendance was taken manually due to errors in logging into the system.
* '''Introductions:'''
** Staff members introduced themselves, their roles, and their previous experience with the convention.
=== Event Planning and Roles ===
* '''Staffing:'''
** There are several open positions that need to be filled.
** Current staff are encouraged to take on multiple roles due to the shortage.
** Beta is stepping back but will still assist with HR, graphics, documentation, and continual improvement.
** The chair is Tim, who will oversee various departments and tasks.
** Registration and contract signing for staff will be done online, with no in-person signings allowed.
* '''Convention Layout:'''
** Overview of the venue layout:
*** Artist Alley and Vendor spaces will be located in D1-D3 ballrooms.
*** E1-E3 for video gaming, E9-E10 for tabletop gaming.
*** Main stage, panels, cosplay, and manga library also mapped out.
** Discussions on the potential need for more lighting in certain rooms, particularly for the Artist Alley.
** A walkthrough is needs to be scheduled to assess lighting and other venue specifics.
** Badge control points and door management will be 5 points this year due to venue layout. We may be able to use ESI for two of them.
=== Programming and Features ===
* '''Gaming Room:'''
** William (Derp) is the new head of the gaming room and is planning a retro gaming corner.
** The retro gaming corner will feature classic consoles like PS2, SNES Classic, etc.
** A tournament is being planned, potentially requiring more PS5 consoles.
** Volunteers are needed to help with the gaming room.
** A spreadsheet may be created to track who is bringing what equipment (consoles, TVs, etc.).
* '''Artist Alley and Vendor Contracts:'''
** Artist Alley and Vendor space has been slightly reduced
** Contracts are almost ready, pending some final details.
* '''Cosplay:'''
** The main lobby area and ballroom lobby are potential spaces for cosplay meetups.
** Discussion on the benefits of high visibility areas for cosplay meetups.
=== Marketing and Outreach ===
* '''Marketing Initiatives:'''
** There is a strong need for increased marketing due to the new venue and the desire to attract a larger audience.
** Social media efforts need to ramp up, with plans to highlight artists, vendors, and panels.
** There is a call for everyone to contribute to marketing, especially on social media.
** Short science videos and other creative content ideas were discussed as potential marketing tools.
** Plans to advertise on local event pages, including Nevada Appeal and RGJ Events.
** Potential collaboration with other local events (e.g., toy fair, punk rock market) to cross-promote.
* '''Outreach to Other Communities:'''
** UNR (University of Nevada, Reno) clubs and groups are potential targets for outreach.
** Suggestions to connect with local businesses like Cap'n Games for retro gaming partnerships.
** Discussed using UNR’s radio station and event calendars for advertising.
=== Other Discussions ===
* '''Venue Logistics:'''
** Badge-controlled areas were discussed, and it's determined that certain doors may be monitored by ESI security.
** Seating arrangements and areas for interactive activities (like doodle tables) were considered. We may be able to put them out in the main venue space.
* '''Miscellaneous:'''
** Questions were raised about the availability and acquisition of CRTs (for retro gaming), with some potential leads mentioned.
** Mention of potential storage issues if the con were to acquire CRTs.
* '''Next Steps:'''
** Finalization of contracts and opening up vendor applications.
** Continued efforts in staff recruitment and training.
** Preparation for the next walkthrough of the venue.
** Further development of marketing strategies, including social media engagement and partnerships.
* '''Mingle Time:'''
** After the meeting, there was a designated time for staff to network and discuss roles and tasks further.
=== Closing Remarks ===
* The meeting concluded with an open call for any additional questions or ideas from the attendees.
* Those interested in specific roles or tasks were encouraged to speak with Tim or other department heads.
The meeting wrapped up with a reminder that continued collaboration and communication will be key as the convention date approaches.
== Staff Meeting Summary 2024-08-30 ==
=== Logistics and Inventory ===
* '''Inventory Day''':
** Scheduled for September 8 at 9:00 AM.
** Volunteers are needed; early arrival (8:00 AM) is encouraged, though not mandatory.
** Tasks: The inventory process involves pulling everything out of the storage unit, counting, and then putting it back.
** Inventory Sheets: There are existing inventory sheets that have been used for the past few years. These may need updating.
** Digital vs. Paper Inventory: Discussion on whether to digitize the inventory process using phones or continue using paper due to previous difficulties with digital attempts. Currently remaining with paper but will review.
** Volunteer Roles: More volunteers are needed for the logistics department to help with inventory.
=== Marketing and Outreach ===
* '''Flyers and Posters:'''
** Posters have been ordered and are expected to arrive in about two weeks.
** '''Distribution:''' Cupcakedoll is actively distributing flyers across various locations. Others are encouraged to do the same once more flyers are available.
** '''Flier Locations:''' Noted that some locations, like Game Kastle, might be less receptive to flyers.
** '''Other Conventions:''' Suggestions to advertise at other conventions.
* '''Social Media:''' There is a need to increase social media activity to promote the convention further.
=== Gaming and Tournaments ===
* '''Gaming Department Leadership:'''
** William (Derp) is leading the gaming department
** Support from other staff members is assured.
* '''CRT and Console Rentals:'''
** Efforts are being made to source CRT TVs for the gaming tournaments.
** '''Contacts:''' Attempts to contact Abe, who may have CRTs, and explore rental options at Cap and Games.
** '''Consoles:''' There’s a need for 20-25 consoles for a tournament, with current availability being around 12-15.
** '''Challenges:''' Securing enough consoles to avoid the tournament running late is a significant concern. Without enough consoles, running the tournament may not be feasible.
* '''Volunteer Consoles:'''
** Discussion on how to incentivize people to lend their consoles for the event.
** '''Suggestions:''' Offering volunteer hours as a percentage discount on badges in exchange for console loans.
=== Volunteer Coordination ===
* '''Staffing Needs:'''
** There’s a push to have more people sign up for staff roles, with a reminder that the convention is about two months away.
** '''Volunteer Roles:''' The convention still needs volunteers across various departments, including programming, registration, and general staffing roles.
** '''Benefits:''' Volunteers can get their badge cost refunded after completing 12 hours of work, with a prorated refund available for fewer hours.
** '''Recruitment''': Staff members are encouraged to recruit friends and community members to volunteer.
* '''Volunteer and Staff Contracts:'''
** A reminder that staff contracts need to be completed as soon as possible to finalize roles.
=== Venue and Layout Concerns ===
* '''Convention Center Walkthrough:'''
** There’s a need to schedule a walkthrough of the new convention center to address concerns, particularly regarding lighting.
* '''Main Stage Lighting:'''
** Concerns were raised about the quality of lighting on the main stage, as poor lighting affected photography during the previous year.
** '''Solutions:''' Potential solutions include renting or purchasing LED lights to improve the stage lighting.
* '''Layout Planning:'''
** The layout for the convention spaces needs to be finalized and submitted to the venue. A draft of the main space layout is ready, but other rooms still need to be organized.
=== Miscellaneous ===
* '''Nervousness and Excitement:'''
** Several staff members expressed a mix of excitement and nervousness about the upcoming convention, especially given the new venue and leadership roles.
** '''Encouragement:''' The leadership team encouraged everyone to communicate their concerns and offered support to ensure a successful event.
== Staff Meeting Summary 2024-09-21 ==
=== Venue and Logistics ===
* Meeting Space Issues
** The original meeting room was unavailable due to backstock, so the team had to relocate to a smaller space.
** Ongoing technical difficulties with the audio setup and Discord transcription services.
* Reno-Sparks Convention Center
** Event dates: November 1-3, 2024, with Day Zero starting on October 31, 2024.
** Venue address: 4590 S Virginia St, Reno, NV 89502.
* CRT Monitors for Gaming
** A query was raised regarding obtaining CRT monitors for retro gaming, with a potential deal to borrow them for free since SNAFU Con originally provided them.
** William (Derp) is coordinating with Skyline to finalize the monitor logistics, and a pickup date will be determined soon.
* Convention Layout and Hallways
** The convention hallways are significantly large, providing ample space for setup, including planned conversation pods for attendees to rest.
** There will be cars from a display that the venue would like to keep there. One car might need to be moved, but overall, it’s not considered a major issue.
* Table Setup and Placement
** Artist Alley and vendor spaces are being optimized. There was discussion about avoiding the obstruction of key views by the pipe and drape for guest tables. Possible solutions include:
*** Moving guest banners to the front of the tables instead of using pipe and drape.
* Power and Charging Stations
** Discussion about including charging stations in conversation pods, but it was clarified that they would not have power access for this year.
=== Gaming and Tournaments ===
* Gaming Console Contributions
** Derp is finalizing console and game contributions from volunteers. Volunteers should bring one console, 1-2 controllers, and one game per console.
** There’s a need to coordinate the finalization of hours worked for contributing consoles and the announcement for sign-ups.
* Retro Gaming Section
** Retro consoles such as PS3 and Xbox 360 or older will be part of the gaming section, along with unique and rare consoles to appeal to attendees.
* Tournament Brackets
** Derp is working on setting up brackets for gaming tournaments and plans to announce the event over the weekend.
* Magic: The Gathering RCQ Tournament
** Plans to host a Regional Championship Qualifier (RCQ) for Magic: The Gathering at the convention. This would be a high-level local tournament that could help draw attendees.
** Special tournament badges will be offered at a discounted price, combining both day passes and tournament entry fees.
=== Marketing and Promotions ===
* Posters and Discount Codes
** Coordinating the distribution of convention posters across venues and local colleges. Each poster will include a discount code, with CupcakeDoll managing the creation of these codes.
** Posters should be placed only where they’re welcome, and coordinators should avoid places where they might cause issues.
* Social Media and Advertising
** Planning to use social media ads, particularly on Facebook, to promote events like a potential trick-or-treat event during the convention. These targeted ads would aim at drawing in families and younger attendees.
=== Contracts and Signatures ===
* Contract Issues
** Some contract files lacked signature fields, creating problems for electronic signing. Staff members have submitted as much as they could without signatures.
** A volunteer contract is being created that should be easily signable.
=== Special Events ===
* Trick-or-Treating Event
** Discussions around hosting a trick-or-treat event during the convention, where cosplayers hand out candy to children. The event could become a big draw for families.
** The team is working on getting approval from Aramark.
* Performance and Guest Events
** A guest performance featuring singing is planned. Karaoke will not be held on the main stage this year.
** DJ performances and a dance event are scheduled, with a possibility of integrating a VR dance club portal that connects to a virtual environment. This requires network drops or alternative solutions like Ethernet connections.
=== Volunteer Management and Staffing ===
* Logistics and Volunteer Coordination
** The logistics department is understaffed due to the departure of some department heads. They’re actively recruiting volunteers to handle load-ins, load-outs, and other logistical tasks, particularly for Wednesday and Monday shifts.
** Efforts are being made to coordinate staff availability for key load-in and load-out days, especially the day before and after the convention.
* Volunteer Scheduling
** There is a significant need for volunteers for load-out on Monday, the hardest day to staff. Scheduling posts will be updated in the logistics channel.
=== Video Room and Media Permissions ===
* Issues with Video Permissions
** The video room coordinator is still working to secure permissions for screenings. Funimation is no longer a reliable source, but requests have been sent to companies like Media Blasters and Discotek.
** Public domain content may be used as a fallback if no permissions are granted in time.
* Coordination with Media Blasters
** A historical note was mentioned about obtaining permissions directly from the founder of Media Blasters using his personal contact details found in a public document.
=== Miscellaneous Topics ===
* Earplugs for Attendees
** A suggestion was made to provide cheap earplugs at registration if noise pollution between the main stage and vendor area becomes an issue. However, it’s not expected to be a major problem.
* Workshop Rooms
** There will be no dedicated workshop rooms, but certain breakout rooms may serve similar functions.
* Halloween Decorations
** The team discussed the timing of the convention (right after Halloween) and the difficulty in sourcing Halloween decorations during that period.

Latest revision as of 18:37, 29 September 2024

Staff Meeting Summary 2024-06-22

Convention Updates

  • Convention Announcement:
    • We're having a convention! The contract is signed with the Reno Sparks Convention Center for a Nov 1-3 convention. We have the space from Wednesday to Monday.
  • Website and Registration:
    • Convention dates updated on the website.
    • Additional updates needed.
    • General registration expects to open by the end of the weekend.
    • Staff registration will open alongside general registration, even without the staff contract being ready.
    • Staff contract is being worked on by Natasha.
  • Need for Staff:
    • Emphasis on the need for more staff.
    • Encouragement for current staff to recruit friends.

Staff Recruitment

  • Introduction of New Staff Member:
    • TheUltimateDragon (William) introduced as the new head of the game room.
    • Plans to involve the local fighting game community, with 20 to 30 active members.

Department Updates

  • Game Room Logistics:
    • William plans to bring in his community for the game room.
    • Discussion on the availability of consoles and other equipment. We may need to source consoles.
  • Separation of Main Stage and Gaming Areas:
    • Main stage and gaming areas will be separated at the new venue.
  • Beta's Role Change:
    • John has stepped down as vice chair and gaming head.
    • Beta has stepped down as vice chair and is stepping back from some responsibilities.
    • Beta's focus will largely be on continuous improvement and documentation to streamline processes.
    • Tim is now a vice chair and will be more involved in ensuring tasks are completed.
  • Recognition of Efforts:
    • Cupcake Doll recognized for consistent efforts in keeping things moving.

Pricing and Budget

  • Convention Pricing:
    • Weekend passes likely $60.
    • Individual day passes expected to be $30, with possible higher price for Saturday.
  • Vendor Pricing:
    • Vendor table prices will increase slightly.
  • Prize Procurement:
    • Discussion on handling prizes for the convention.
    • Tighter budget than usual this year, need for smart procurement.

Marketing and Promotion

  • Marketing Efforts:
    • Urgent need to start marketing the convention.
    • Plans to distribute business cards and possibly larger flyers or posters.
  • RAGECON Presence:
    • Potential for having a table at RAGECON to promote the convention.
    • Discussion on staffing the table and badges.
  • Community Engagement:
    • Importance of engaging with the local community through various events.

Social Media and Streaming

  • Social Media Activity:
    • Current presence on Facebook and Twitter (X).
    • Need to boost activity on these platforms.
  • Streaming Ideas:
    • Streaming tournaments and other events to generate hype.
    • Use of Twitch and YouTube for streaming and promoting the convention.
  • Social Media Management:
    • Fae offered to help with social media posts and engagement.
    • Discussion on using Social Pilot for automated posts, with manual posts for Instagram.

Venue and Logistics

  • New Venue Details:
    • New venue is the convention center, more expensive but possibly a better fit.
    • Concerns about lighting at the new venue and potential solutions.
  • Security Requirements:
    • Need to hire ESI security, details still unclear.

Miscellaneous

  • Communication and Collaboration:
    • Encouragement for effective communication and collaboration.
    • Importance of being proactive in managing tasks and responsibilities.

Staff Meeting Summary 2024-07-14

Welcome and Introduction

  • The meeting was initiated to discuss updates and plans for SNAFU Con, emphasizing the importance of recruiting more staff.

Website and Marketing Updates

  • The website is nearly ready for directing traffic, with social media updates to follow soon.
  • Business card-sized flyers are ready, and 4x6 flyers are being prepared for distribution.
  • Marketing efforts are expected to kick off in August. Flyers and posters will be distributed at local nerdy businesses.
  • Posters will be available closer to the event, no later than the con book release.

Upcoming Conventions and Events

  • A list of upcoming conventions and events was provided to schedule possible promotional efforts:
    • August 16-18: GalaxyCon San Jose
    • August 17-18: Con for a Cause (formerly Aerie-Con) in Reno
    • August 30-Sept 1: SacAnime
    • September 7-10: Kaboom Con in Carson City
    • October 14-17: BLFC at GSR
    • October 26-27: YumeConUSA in San Jose
    • November 2-3: Reno Toy Con at GSR
  • Additional local events and new shops were suggested as potential flyer distribution points.
    • Kobold’s Keep in Reno
    • New shop in Sparks called "The Coffer"
    • Warhammer store at Summit
  • Cosplay meetups and other geek clubs were identified as good opportunities for promotion.
    • Local libraries often have anime and gaming clubs that could be reached out to for promotion.
    • South Reno Library, which has regular Pokémon days for kids.
    • Cosplay for Kindness, a group that runs various events in town and was suggested for potential collaboration.

Staff Recruitment and Contracts

  • Emphasis on the prompt signing of staff contracts to avoid last year's issues.
  • Encouragement for staff to recruit friends and acquaintances to join the team.
  • Discussion on the contract checking process using the existing HR system. (We have to actually make phone calls again to catch stragglers.)

Venue and Layout Plans

  • The new convention layout at the Reno-Sparks Convention Center was discussed, including the need for large signs to guide attendees.
  • We have all of C, D and E rooms.
  • Initial maps were shared, highlighting the layout of C and D halls and the ballroom for vendors and artists.
  • Focus on controlling badge points and managing the flow of attendees.
    • We expect to need 5 badge controlled spots

Food and Concessions

  • Concerns were raised about the availability of substantial food options at the venue.
    • If you have a request for the concessions stand, send it to Tim.
    • Coordination with Aramark for concessions and the possibility of vendors providing snacks were discussed.

Merchants and Artist Contracts

  • Merchant and artist contracts are in progress and will be opened soon.
  • A first-come, first-serve approach was proposed for artist alley applications.
  • Emphasis on adhering to city deadlines for paperwork submission.
    • City deadline is now 30 days before con instead of the 15 day deadline we used to have.

Partnering with Local Organizations

  • Plans to reach out to local professors, science museums, and other educational organizations for panel presentations and partnerships.
  • Contact with the Discovery Museum for potential collaboration was initiated.

General Meeting Logistics

  • At least one future in-person meeting will be held at libraries to facilitate face-to-face interactions. Possibly more.
  • Potential venues for these meetings include South Valleys Library and Sparks Library.

Miscellaneous

  • Updates on social media graphics and preparations for the convention were shared.
  • A press release will be drafted following the guidelines on the SNAFU Con wiki.
  • Reminder to be cautious about staff burnout and to maintain a balanced workload.



Staff Meeting Summary - In Person Meeting 2024-08-10

General Meeting Logistics

  • Meeting Issues:
    • Attendance was taken manually due to errors in logging into the system.
  • Introductions:
    • Staff members introduced themselves, their roles, and their previous experience with the convention.

Event Planning and Roles

  • Staffing:
    • There are several open positions that need to be filled.
    • Current staff are encouraged to take on multiple roles due to the shortage.
    • Beta is stepping back but will still assist with HR, graphics, documentation, and continual improvement.
    • The chair is Tim, who will oversee various departments and tasks.
    • Registration and contract signing for staff will be done online, with no in-person signings allowed.
  • Convention Layout:
    • Overview of the venue layout:
      • Artist Alley and Vendor spaces will be located in D1-D3 ballrooms.
      • E1-E3 for video gaming, E9-E10 for tabletop gaming.
      • Main stage, panels, cosplay, and manga library also mapped out.
    • Discussions on the potential need for more lighting in certain rooms, particularly for the Artist Alley.
    • A walkthrough is needs to be scheduled to assess lighting and other venue specifics.
    • Badge control points and door management will be 5 points this year due to venue layout. We may be able to use ESI for two of them.

Programming and Features

  • Gaming Room:
    • William (Derp) is the new head of the gaming room and is planning a retro gaming corner.
    • The retro gaming corner will feature classic consoles like PS2, SNES Classic, etc.
    • A tournament is being planned, potentially requiring more PS5 consoles.
    • Volunteers are needed to help with the gaming room.
    • A spreadsheet may be created to track who is bringing what equipment (consoles, TVs, etc.).
  • Artist Alley and Vendor Contracts:
    • Artist Alley and Vendor space has been slightly reduced
    • Contracts are almost ready, pending some final details.
  • Cosplay:
    • The main lobby area and ballroom lobby are potential spaces for cosplay meetups.
    • Discussion on the benefits of high visibility areas for cosplay meetups.

Marketing and Outreach

  • Marketing Initiatives:
    • There is a strong need for increased marketing due to the new venue and the desire to attract a larger audience.
    • Social media efforts need to ramp up, with plans to highlight artists, vendors, and panels.
    • There is a call for everyone to contribute to marketing, especially on social media.
    • Short science videos and other creative content ideas were discussed as potential marketing tools.
    • Plans to advertise on local event pages, including Nevada Appeal and RGJ Events.
    • Potential collaboration with other local events (e.g., toy fair, punk rock market) to cross-promote.
  • Outreach to Other Communities:
    • UNR (University of Nevada, Reno) clubs and groups are potential targets for outreach.
    • Suggestions to connect with local businesses like Cap'n Games for retro gaming partnerships.
    • Discussed using UNR’s radio station and event calendars for advertising.

Other Discussions

  • Venue Logistics:
    • Badge-controlled areas were discussed, and it's determined that certain doors may be monitored by ESI security.
    • Seating arrangements and areas for interactive activities (like doodle tables) were considered. We may be able to put them out in the main venue space.
  • Miscellaneous:
    • Questions were raised about the availability and acquisition of CRTs (for retro gaming), with some potential leads mentioned.
    • Mention of potential storage issues if the con were to acquire CRTs.
  • Next Steps:
    • Finalization of contracts and opening up vendor applications.
    • Continued efforts in staff recruitment and training.
    • Preparation for the next walkthrough of the venue.
    • Further development of marketing strategies, including social media engagement and partnerships.
  • Mingle Time:
    • After the meeting, there was a designated time for staff to network and discuss roles and tasks further.

Closing Remarks

  • The meeting concluded with an open call for any additional questions or ideas from the attendees.
  • Those interested in specific roles or tasks were encouraged to speak with Tim or other department heads.

The meeting wrapped up with a reminder that continued collaboration and communication will be key as the convention date approaches.

Staff Meeting Summary 2024-08-30

Logistics and Inventory

  • Inventory Day:
    • Scheduled for September 8 at 9:00 AM.
    • Volunteers are needed; early arrival (8:00 AM) is encouraged, though not mandatory.
    • Tasks: The inventory process involves pulling everything out of the storage unit, counting, and then putting it back.
    • Inventory Sheets: There are existing inventory sheets that have been used for the past few years. These may need updating.
    • Digital vs. Paper Inventory: Discussion on whether to digitize the inventory process using phones or continue using paper due to previous difficulties with digital attempts. Currently remaining with paper but will review.
    • Volunteer Roles: More volunteers are needed for the logistics department to help with inventory.

Marketing and Outreach

  • Flyers and Posters:
    • Posters have been ordered and are expected to arrive in about two weeks.
    • Distribution: Cupcakedoll is actively distributing flyers across various locations. Others are encouraged to do the same once more flyers are available.
    • Flier Locations: Noted that some locations, like Game Kastle, might be less receptive to flyers.
    • Other Conventions: Suggestions to advertise at other conventions.
  • Social Media: There is a need to increase social media activity to promote the convention further.

Gaming and Tournaments

  • Gaming Department Leadership:
    • William (Derp) is leading the gaming department
    • Support from other staff members is assured.
  • CRT and Console Rentals:
    • Efforts are being made to source CRT TVs for the gaming tournaments.
    • Contacts: Attempts to contact Abe, who may have CRTs, and explore rental options at Cap and Games.
    • Consoles: There’s a need for 20-25 consoles for a tournament, with current availability being around 12-15.
    • Challenges: Securing enough consoles to avoid the tournament running late is a significant concern. Without enough consoles, running the tournament may not be feasible.
  • Volunteer Consoles:
    • Discussion on how to incentivize people to lend their consoles for the event.
    • Suggestions: Offering volunteer hours as a percentage discount on badges in exchange for console loans.

Volunteer Coordination

  • Staffing Needs:
    • There’s a push to have more people sign up for staff roles, with a reminder that the convention is about two months away.
    • Volunteer Roles: The convention still needs volunteers across various departments, including programming, registration, and general staffing roles.
    • Benefits: Volunteers can get their badge cost refunded after completing 12 hours of work, with a prorated refund available for fewer hours.
    • Recruitment: Staff members are encouraged to recruit friends and community members to volunteer.
  • Volunteer and Staff Contracts:
    • A reminder that staff contracts need to be completed as soon as possible to finalize roles.

Venue and Layout Concerns

  • Convention Center Walkthrough:
    • There’s a need to schedule a walkthrough of the new convention center to address concerns, particularly regarding lighting.
  • Main Stage Lighting:
    • Concerns were raised about the quality of lighting on the main stage, as poor lighting affected photography during the previous year.
    • Solutions: Potential solutions include renting or purchasing LED lights to improve the stage lighting.
  • Layout Planning:
    • The layout for the convention spaces needs to be finalized and submitted to the venue. A draft of the main space layout is ready, but other rooms still need to be organized.

Miscellaneous

  • Nervousness and Excitement:
    • Several staff members expressed a mix of excitement and nervousness about the upcoming convention, especially given the new venue and leadership roles.
    • Encouragement: The leadership team encouraged everyone to communicate their concerns and offered support to ensure a successful event.

Staff Meeting Summary 2024-09-21

Venue and Logistics

  • Meeting Space Issues
    • The original meeting room was unavailable due to backstock, so the team had to relocate to a smaller space.
    • Ongoing technical difficulties with the audio setup and Discord transcription services.
  • Reno-Sparks Convention Center
    • Event dates: November 1-3, 2024, with Day Zero starting on October 31, 2024.
    • Venue address: 4590 S Virginia St, Reno, NV 89502.
  • CRT Monitors for Gaming
    • A query was raised regarding obtaining CRT monitors for retro gaming, with a potential deal to borrow them for free since SNAFU Con originally provided them.
    • William (Derp) is coordinating with Skyline to finalize the monitor logistics, and a pickup date will be determined soon.
  • Convention Layout and Hallways
    • The convention hallways are significantly large, providing ample space for setup, including planned conversation pods for attendees to rest.
    • There will be cars from a display that the venue would like to keep there. One car might need to be moved, but overall, it’s not considered a major issue.
  • Table Setup and Placement
    • Artist Alley and vendor spaces are being optimized. There was discussion about avoiding the obstruction of key views by the pipe and drape for guest tables. Possible solutions include:
      • Moving guest banners to the front of the tables instead of using pipe and drape.
  • Power and Charging Stations
    • Discussion about including charging stations in conversation pods, but it was clarified that they would not have power access for this year.

Gaming and Tournaments

  • Gaming Console Contributions
    • Derp is finalizing console and game contributions from volunteers. Volunteers should bring one console, 1-2 controllers, and one game per console.
    • There’s a need to coordinate the finalization of hours worked for contributing consoles and the announcement for sign-ups.
  • Retro Gaming Section
    • Retro consoles such as PS3 and Xbox 360 or older will be part of the gaming section, along with unique and rare consoles to appeal to attendees.
  • Tournament Brackets
    • Derp is working on setting up brackets for gaming tournaments and plans to announce the event over the weekend.
  • Magic: The Gathering RCQ Tournament
    • Plans to host a Regional Championship Qualifier (RCQ) for Magic: The Gathering at the convention. This would be a high-level local tournament that could help draw attendees.
    • Special tournament badges will be offered at a discounted price, combining both day passes and tournament entry fees.

Marketing and Promotions

  • Posters and Discount Codes
    • Coordinating the distribution of convention posters across venues and local colleges. Each poster will include a discount code, with CupcakeDoll managing the creation of these codes.
    • Posters should be placed only where they’re welcome, and coordinators should avoid places where they might cause issues.
  • Social Media and Advertising
    • Planning to use social media ads, particularly on Facebook, to promote events like a potential trick-or-treat event during the convention. These targeted ads would aim at drawing in families and younger attendees.

Contracts and Signatures

  • Contract Issues
    • Some contract files lacked signature fields, creating problems for electronic signing. Staff members have submitted as much as they could without signatures.
    • A volunteer contract is being created that should be easily signable.

Special Events

  • Trick-or-Treating Event
    • Discussions around hosting a trick-or-treat event during the convention, where cosplayers hand out candy to children. The event could become a big draw for families.
    • The team is working on getting approval from Aramark.
  • Performance and Guest Events
    • A guest performance featuring singing is planned. Karaoke will not be held on the main stage this year.
    • DJ performances and a dance event are scheduled, with a possibility of integrating a VR dance club portal that connects to a virtual environment. This requires network drops or alternative solutions like Ethernet connections.

Volunteer Management and Staffing

  • Logistics and Volunteer Coordination
    • The logistics department is understaffed due to the departure of some department heads. They’re actively recruiting volunteers to handle load-ins, load-outs, and other logistical tasks, particularly for Wednesday and Monday shifts.
    • Efforts are being made to coordinate staff availability for key load-in and load-out days, especially the day before and after the convention.
  • Volunteer Scheduling
    • There is a significant need for volunteers for load-out on Monday, the hardest day to staff. Scheduling posts will be updated in the logistics channel.

Video Room and Media Permissions

  • Issues with Video Permissions
    • The video room coordinator is still working to secure permissions for screenings. Funimation is no longer a reliable source, but requests have been sent to companies like Media Blasters and Discotek.
    • Public domain content may be used as a fallback if no permissions are granted in time.
  • Coordination with Media Blasters
    • A historical note was mentioned about obtaining permissions directly from the founder of Media Blasters using his personal contact details found in a public document.

Miscellaneous Topics

  • Earplugs for Attendees
    • A suggestion was made to provide cheap earplugs at registration if noise pollution between the main stage and vendor area becomes an issue. However, it’s not expected to be a major problem.
  • Workshop Rooms
    • There will be no dedicated workshop rooms, but certain breakout rooms may serve similar functions.
  • Halloween Decorations
    • The team discussed the timing of the convention (right after Halloween) and the difficulty in sourcing Halloween decorations during that period.